Plays Till It's Over after its completion Story transitions to Tower once completed
Story transitions to Industry once completed Story transitions to Volcano once completed
Story transitions to Island once completed Some non-Boss Levels in the game are somewhat more difficult than the Boss Levels.įirst Boss Level Story transitions to Paradise once completed.Completing a playlist only composing of Boss Levels (with the exception of the last level of the game's Story) will unlock the the Big Cube in the lobby menu, if the Story Mode is completed.The final level of Story Mode is an exception to this.This is further increased to 12 hits in Casual Mode or in Party Mode.
The player character's health is doubled, allowing them to take 6 hits before breaking.These levels serve as a challenging level to the player, with a boss character attacking the player(s) onscreen, and changes the gameplay by a number of ways: Boss Battle warning in Challenge Mode (without the player(s) seen) ' Bosses are mean, but we are not, you get extra health during those tracks!' - Loading tipīoss levels (also known as a Boss Battle and styled as BOSS BATTLE) are type of level or world in Just Shapes & Beats.